The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light ...
Julián F.L. is a Video Game & Anime expert, historian & journalist with a lot of passion for these subjects and over 10 years of experience in writing about them. He knows every single Pokémon by ...
TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
Epic’s roadmap lists Nanite foliage skinning (experimental) as part of the 5.7 cycle. The description reads: “Support for skinned animation on Nanite meshes, targeting deformable foliage assets.” ...
The Cesium for Unreal VR Tutorial Series covers strategies and solutions for several common challenges that come with building global-scale applications in VR using Cesium for Unreal. This repository ...
In a nutshell: Unreal Engine powers some of the world's biggest games, but its reputation has taken a hit as several high-profile releases stumble with performance issues. Epic CEO Tim Sweeney argues ...
Ever since the release of Unreal Engine 5 in 2022, there's been a suggestion that it struggles to run on certain platforms and types of PCs, particularly when it comes to lower-spec devices that ...
The CEO of Epic Games has suggested that some platforms struggle to run Unreal Engine 5 games because developers aren’t optimising them properly. It’s been suggested in recent years that Unreal Engine ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
Stalker 2 has made me look back and realize that maybe it was a mistake to make Epic Games' Unreal Engine 5 become an industry standard for the next decade. Sure, GSC Game World's big comeback ...