规则易变,信任难回。 去年9月12日,Unity引擎宣布增加一项名为“Unity Runtime Fee”的收费项目。 按照Unity官方的计划,他们之后会根据使用Unity开发的游戏软件的安装次数,向开发商收取相应的安装费用,算是在原本的引擎订阅费之外,新增了额外的“税款”。
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting on ...
Developers will be charged a flat rate based on how many times their game is installed, no matter if that install is attached to a sale. Developers will be charged a flat rate based on how many times ...
UPDATE: A new report from Bloomberg outlines some of the changes reportedly coming to the policy. According to the report from Jason Schreier, Unity told staffers in a meeting this morning that it's ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
Unity's decision to start charging fees each time a title using its game engine is installed was understandably met with furor and talks of class action lawsuits. In response to the bomb Unity dropped ...
The software framework that powers popular video games like Among Us and Pokémon Go is getting an overhaul to its pricing model. Game developers are furious, and say the change could have a ...
SAN FRANCISCO--(BUSINESS WIRE)--At its annual “Unite” developer conference, Unity (NYSE: U), the world’s leading platform for creating and growing games and interactive experiences, will announce that ...
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