ABSTRACT: The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration ...
The transitional blending between terrain and objects is a core challenge in enhancing the realism of game scenes. Aiming at the problems of poor universality, reliance on high-configuration devices, ...
Abstract: The purpose of texture measurement is to describe and quantify the texture features of pixels in an image. The accuracy of texture measurement plays a crucial role in determining the ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
AI has been making waves in various industries, revolutionizing how we approach art and many other fields. Artificial intelligence has opened up new possibilities for creative expression and ...
When creating the new project, use the "3D Sample Scene (URP)" template. When installing Cesium for Unity, select version 1.2.0. Continue with the tutorial until you add "Cesium World Terrain + Bing ...
Raw building wall. Modern original texture background. Unfinished dirty with visible imperfections. Very fashionable and often used material in interior architecture and building architecture. Great ...
Abstract: In terrain recognition, the terrain image not only has texture features but also contains spatial features. However, the traditional feature descriptors mainly focus on the texture features ...
用于将Unity地形转换为网格的工具。 提供: •超快转换器。 •生成网格的全顶点计数控制。 •网格分割系统。 •16位和32位网格支持。 •Splatmap着色器-模仿Unity内置地形着色器,支持16层。 •Basemap导出器-将所有地形绘制纹理烘焙到一个纹理文件中。 •树木 ...