Gaming platform Roblox is still seen by many as a kids' game, but the truth is that its users are growing up. Gen Z players — or players aged 17-24 — are Roblox's fastest-growing demographic, with ...
Roblox CEO David Baszucki said during the keynote: "Self-identity is a crucial pillar of the metaverse, and the ability to precisely customize your clothing to your unique avatar is paramount in ...
Roblox has acquired Loom.ai for an undisclosed price to enable its users to create realistic 3D avatars. In addition, Roblox said that the company is postponing its initial public offering to 2021, ...
Roblox is introducing two new AI technologies to reduce the time it takes to create avatars and 3D models, the company announced on Monday. The technologies, which were built on Roblox artificial ...
Tim Sweeney's banging that metaverse drum again. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Epic Games CEO Tim Sweeney has revealed that ...
The Roblox team discusses how the additions point to where Roblox is starting to flex across platforms, into VR, and eventually maybe AR too. I started with CNET reviewing laptops in 2009. Now I ...
Avatar faces will be able to move more naturally than ever before. Roblox users will soon be able to give their avatars facial expressions that mimic the player’s own, the platform announced today.
Starting today, members of Roblox’s UGC Program will be able to sell customized avatar bodies and standalone heads. These new customization options will give players even more ways to express ...