How difficult is OpenGL? How difficult can it be if you can build a basic renderer in 500 lines of code? That’s what [Dmitry] did as part of a series of tiny applications. The renderer is part of a ...
I know that the "version" of OpenGL out now is 1.1. But when I think about DirectX always updating and changing versions, I wonder why OpenGL doesn't do the same?<P>Surely they've added more features ...