In my company's project we have added http2 configuration in the gateway mode when setting up CosmosDB async client. Reasoning was to optimize the http requests with the benefits of http2 protocol.
When player join the server and moves around, multiple exceptions are throw and print to console which will cause the log be huge. [08:40:35 WARN]: [com.github.retrooper.packetevents.PacketEventsAPI] ...
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