Jake brings two decades of experience with him, having covered major industry events, breaking news, one-on-one interviews, and more. When he's not playing World of Warcraft, he's usually on the hunt ...
At Devcom last month, senior narrative designer Arden Osthof gave a talk entitled "Playing with gender: A design framework for character customisation," giving tips on how game makers can improve ...
Everyone has a favourite video game tutorial. Maybe it's the first hour of Fallout 3, which quite literally treats you as a baby, teaching you new mechanics at different stages of growth? Perhaps it's ...
Muhit Rahman is a writer at Game Rant from Bangladesh. A gamer since childhood, he grew up on strategy titles like Commandos, Desperados, and Warcraft. For the past two years, Muhit has been crafting ...
Develop: Brighton is well underway, and we caught a talk by V Buckenham the renowned game designer and most recently the creator of Downpour, a tool aiming to radically democratize game creation.
The education sector is facing many challenges, from stretched budgets to major staffing issues. In addition, post-pandemic, engagement levels are still in recovery, while children’s interest in STEM ...
The post AFROTECH™ 2025 — EA Game Designer Cam Jones Shares How He’s Using His Love For The Game To Inform His Approach ...
Player value: Discover the types and forms of what players value in your game and why satisfying their needs is essential for any commercial strategy Exchange: Learn the benefits of different forms of ...
A team of scientists has now created a computer model that can represent and generate human-like goals by learning from how people create games. The work could lead to AI systems that better ...