OctopusEffects, #Blender Change the material using the Shader Editor. Creating transition regions using Geometry Nodes. Step ...
Chaos Vantage 3 introduces USD and MaterialX support, AI-driven materials, volumetric rendering, and Gaussian splat ...
A new Minecraft world editor and converter that supports all versions since Java 1.12 and Bedrock 1.7.
Word on the street: Blender 5.0 may bring templated “presets” to Geometry Nodes and compositing. Andrew Price just teased it, and PR 145645 looks like the code behind it. Blender educator Andrew Price ...