Here's a quick tutorial on how to make viscous liquids (honey) in Blender 2.9 In this tutorial, there are also some basic ...
Use Geometry Nodes to create particles, use node shader to partially cover the object and Use Modifier to create chaos of ...
TinyUSDZ is secure, portable and dependency-free(depends only on C++ STL. Other 3rd-party libraries included. Yes, you don't need pxrUSD/OpenUSD library!) USDZ/USDC/USDA library written in C++14.