Unity, the increasingly popular “build once, deploy anywhere” 3D game engine, is going 2D. At the company’s UNITE conference in Vancouver this morning, CEO David Helgason announced three things: ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
The latest version of the Unity game engine—which is the basis for the vast majority of XR games made today—is now available to developers as a preview. Unity 6 Preview includes new features to make ...
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