This article is part of our reviews of AI research papers, a series of posts that explore the latest findings in artificial intelligence. Artificial intelligence has proven that complicated board and ...
A long-standing goal of artificial intelligence is an algorithm that learns, tabula rasa, superhuman proficiency in challenging domains. Recently, AlphaGo became the first program to defeat a world ...
As game worlds grow more vast and complex, making sure they are playable and bug-free is becoming increasingly difficult for developers. And gaming companies are looking for new tools, including ...
Evaluating the advantages and potential drawbacks of shielding as a method for safe RL. Bettina Könighofer is an assistant ...
The game of Go has long been viewed as the most challenging of classic games for artificial intelligence owing to its enormous search space and the difficulty of evaluating board positions and moves.
For a long time, the core idea in reinforcement learning (RL) was that AI agents should learn every new task from scratch, like a blank slate. This "tabula rasa" approach led to amazing achievements, ...
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Arc Raiders' Design Director Claims They Don't Use Gen AI
"Arc Raiders in no way uses generative AI whatsoever," Watkins assures. "We use something called machine learning, or ...
Reinforcement learning is a subset of machine learning. It enables an agent to learn through the consequences of actions in a specific environment. It can be used to teach a robot new tricks, for ...
It was not long ago that the world watched World Chess Champion Garry Kasparov lose a decisive match against a supercomputer. IBM’s Deep Blue embodied the state of the art in the late 1990s, when a ...
Google is teaching machines to play Atari games like Space Invaders, Video Pinball, and Breakout. And they're getting pretty good. At DeepMind, a Google subsidiary based in Cambridge, England, ...
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