HTML5 now the "best solution" for browser content across mobile platforms, Adobe admits... Adobe is ending development of its Flash Player on mobile devices to focus on HTML5 - a year and a half after ...
Brightcove's partnerships with The New York Times and Time magazine will allow HTML5 to seamlessly replace Adobe Flash video content on the publications' Web sites for compatibility with Apple's iPad.
Web content providers and designers who have all along used Adobe (News - Alert) Flash but now have to embrace the new web standard will heave a sigh of relief as SourceTec Software has provided an ...
Google on Tuesday unveiled Swiffy, a free tool for developers to convert some Flash files (.SWFs) into HTML5 code. The upshot? It’s now easier than ever to get Flash content visible on platforms that ...
Google is enabling developers who use the Adobe Flash Professional developer tool to convert their animations to HTML5 via an extension based on Google’s Swiffy conversion technology. The debut ...
The battle between Adobe Flash and HTML5 continues to rage, but in the meantime, YouTube has come up with a solution that serves up both players. Josh Lowensohn joined CNET in 2006 and now covers ...
Research in Motion will continue to use Adobe Flash Player, at least for the BlackBerry Playbook tablet, even after Adobe announced it will discontinue Flash for the mobile Web. RIM also said in a ...
Believe it or not, Flash still has an ardent fan club. The once-ubiquitous media player for browsers has taken its lumps, thanks in large part to security issues. However, diehards remain in Flash’s ...
Adobe's Flash platform is coming under increased scrutiny as the iPad gets ready to ship. As a number of big players start thinking about their HTML5 strategy, it's clear that the “Flash issue” is on ...
The team encourages developers to start using the iframe API rather than Flash so mobile devices that do not support Flash can easily stream YouTube videos. YouTube has offered HTML5 functionality for ...
Flash versus HTML5 is a false dichotomy since they are not equal as tools or as mechanisms to deliver content and/or interactivity. Developers need to weigh the requirements of their project against ...