Second in a 3-course series on the methods and theory of computer graphics, this project-oriented course explores how to describe shapes, movement, and lighting effects beyond the built-in abilities ...
The course is targeted at students with a wide range of backgrounds in Computer Graphics, ranging from students with no previous experience to students with undergraduate courses in Computer Graphics.
Today we begin our discussion of computer graphics. Today we begin our discussion of computer graphics. So we ended last episode with the proliferation of command line (or text) interfaces, which ...
3D computer graphics (in contrast to 2D computer graphics) are graphics that utilize a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing ...
In the early days of computer graphics, films were often laughed at for having sloppy and unnecessary visual effects so distracting that it hurt the overall quality. But in recent years, with the ...
Programming in assembly language and C for students with prior experience in Java. Topics include binary number encodings, instruction set architecture, assembly language programming, and instruction ...
This course teaches the fundamentals of modern camera architectures and computational imaging systems. It gives students a hands-on experience in characterizing, manipulating and acquiring data ...
New software techniques make lighting in computer-generated images look more realistic for use in video games, extended reality, and scientific visualization tools. Researchers at Dartmouth, in ...
This course is designed to introduce students to the field of virtual reality (VR) and provide students with hands-on experience developing applications for modern virtual and augmented reality ...
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