SAN ANTONIO — April 8, 2025 – Southwest Research Institute has launched a new markerless motion capture system that simplifies how film and gaming studios capture human movement for 3D animations.
Video game developers often turn to motion capture when they want realistic character animations. Mocap isn't very flexible, though, as it's hard to adapt a canned animation to different body shapes, ...
SAN FRANCISCO—Every year at the Game Developers Conference, a handful of competing companies show off their latest motion-capture technology, which transforms human performances into 3D animations ...
Artists are hardworking—they gladly embrace long, tedious multi-step processes in search of magic! This is probably why in the early 1900s, Émile Cohl hand-drew 700 drawings to bring life to his paper ...
As a Souls-like, Lords of the Fallen's animations will be judged harshly by players in the saturated genre. Boss animations in particular tend to get the most attention, because of the amount of work ...
South Korean company Naver Z is the brain behind the popular 3D-avatar app Zepeto. Today, the company announced it made a strategic investment in the Danish animation and motion capture company Rokoko ...
With the RCOO Smart Suit Pro 2, anyone can create real-time, full-body motion capture—including unique movements like a T-Rex roar and tiny arms. This technology is democratizing animation, letting ...
The graphical fidelity of games these days is truly astounding, but one thing their creators struggle to portray is the variety and fluidity of human motion. An animation system powered by a neural ...
Take-Two Interactive, the parent company for developers including Rockstar Games, has acquired Dynamixyz, a French-based studio that has provided facial animation services for Take-Two games NBA 2K21 ...
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